

In the Slitterhead trailer itself, we see a man seemingly caught off guard by a woman overcome by parasites, and are later shown police scrambling around the streets reacting to a pretty gruesome active crime scene.

All of which suggests things turn to shit pretty quickly in-game. Although it is a horror game, we aim to make a game that is entertaining on a wide range of levels, with a story filled with mystery and new types of action gameplay.The Slitterhead trailer ends with an older woman standing on a veranda who’s clearly been infected by the parasites we’ve seen earlier. That said, we are not only focusing on the gore itself we intend to portray horror in a way that deepens the sense of immersion for the player. Speaking to the kind of horror expression we can expect, Toyama said, “The game will explore life and death and the process of decay throughout everyday life, so inevitably some of the developments and visuals will be quite shocking. The creatures are named Yakushi, a kind of monster that have their roots in classical theater.” “This will form a major pillar of the adventure and the story. “The game will have you battling mysterious creatures that can mimic humans, but how can you smoke them out to make them reveal themselves?” posed Toyama. In the trailer, ordinary-looking residents of this city suddenly transform into grotesque creatures, lending a level of body horror and gore.

The game will explore an original setting that blends the nostalgic sights of that city with pure fiction.” “Those who are familiar will probably have guessed from the trailer that the city is inspired by 1980s and ’90s Hong Kong,” said Toyama. The trailer shows that the game is set in an unspecified Asian city filled with shabby high-rises and storefronts with signs in Chinese, which Toyama told us is actually a fictional location. Toyama also shed a little new light on the game’s setting.
